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Thread: Interest check

  1. #1
    Say my name Ultraviolet's Avatar
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    Interest check

    Just poking the section with a stick. Would anybody be interested in another tournament?

  2. #2

  3. #3
    Say my name Ultraviolet's Avatar
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    Quote Originally Posted by Erinyes View Post
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    no
    You're not smart enough for this section, anyway. Baka.

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    Sure, but redo the tier list. The one we've been using is downright retarded.

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    Say my name Ultraviolet's Avatar
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    Quote Originally Posted by Inanna View Post
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    Sure, but redo the tier list. The one we've been using is downright retarded.
    Updating tier list is a given. This is our current tier:

    110 points
    Doflamingo (No Clone/awakening/parasite/bird cage, Overheat restricted to thisl range)
    Blackbeard (Pre-gura, Blackhole range is 50M radius)

    90 Points
    Ace (No Entei, no intangibility)
    Jesus Burgess

    70 Points
    Law ((No MES, No Soul Switch,no Scan, Room limited to 25m radius))
    Current Luffy (No G4, no elephant Gatling gun)
    Bartholomew Kuma (No Self teleportation, Teleportation of people/objects limited to 150M)
    Current Zoro

    60 Points
    Vergo
    Current Sanji
    Jinbei
    Magellan (Kinjite limited to 1 minute use)
    Current Smoker (No intangibility)

    50 points
    Kyros (1- Leg)
    Pica (Golem capped at 75m height)
    Ivankov

    40 points
    Chinjao (Flat head)
    Diamante
    Trebol
    Cavendish (Hakuba unlimited)

    30 points
    Caesar (No intangibility)
    Punk Hazard Dragon

    25 Points
    Enel (Restrictions: Teleportation/intangibility/200M form/50m range on Horizontal El thor)
    Moria
    Bart (Can only control 1 rectangular barrier, dome barrier banned, dimension limit 15m x 15m max)

    20 Points
    Hody Jones (ES)
    Kinemon
    King Elizabello (2 min charge, 5 minute cooldown)
    Yeti Cool Brothers
    Robin (Can only clutch up to 2 enemies at once)

    15 Points
    Franky
    Monet (No intangibility)
    Gladius
    Oz
    Bellamy

    10 Points
    Current Brook
    Hyozou (ES)
    Current Chopper
    Pacifista
    Post Skip Tashigi
    Baby 5
    Senior Pink
    Dellinger
    Machvise

    5 points
    Crocodile (No intangibility)
    Rob Lucci
    Pre Skip Luffy
    Pre Skip Zoro
    Current Ussop
    Current Nami
    Van Der Decken
    Pre Skip Sanji
    Ryuuma
    Pre Skip Smoker
    Caribou
    Blueno (Doa dimension 1 minute max with 5 second cooldown, can bring items BUT NO FRIENDS )
    Zeo
    Ikaros Much (ES)
    Buffalo
    Daruma (ES)
    Dosun (ES)
    Dory + Broggy

    2 Points
    Perona (No negative hollow)
    Wiper
    Kaku
    Jyabura
    Minotauros
    Pre Skip Robin
    Kailfa
    Pre Skip Franky
    Absalom
    Inazuma
    Sandersonia
    Marigold
    Miss Goldenweek
    Hanyabal
    Hina
    Mr. 1
    Mr. 2
    Foxy

    1 Point
    PS Chopper
    Pre-Skip Brooke
    Jango
    Pre Skip Usopp
    Pre-Skip Nami
    Ohm
    Satori
    Shura
    Gedatsu
    Buggy
    Mr. 3
    Miss Merry Christmas
    Pell
    Don Krieg
    Wapol
    Arlong


    Although, it really doesn't look that bad to me . We could probably impose less restrictions though.

    Keep in mind some characters might have a high placement relative to their strength level because their skillset helps a team more than it would help that character in a lone 1v1 (Ex: Enel)
    Last edited by Ultraviolet; 10-27-2016 at 12:52 AM.

  6. #6

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    @Ultra;

    Would it be possible to do a version with just post-skip characters? The current list looks kinda stale. There have been some interesting abilities that I have no doubt the other players would be eager to play around with. If you like the idea, I can send you a list I have in mind---as well as the restriction. All I know is I really want to try out Capone.

  7. #7
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    Quote Originally Posted by Inanna View Post
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    @Ultra;

    Would it be possible to do a version with just post-skip characters? The current list looks kinda stale. There have been some interesting abilities that I have no doubt the other players would be eager to play around with. If you like the idea, I can send you a list I have in mind---as well as the restriction. All I know is I really want to try out Capone.
    It would be possible to do anything we want. It's a democracy here, though. We vote on new additions to the tier. Some players don't want to add characters that don't have many feats/fights.

    But as for constructing a separate Post Skip only list I think everyone would be on board with that. We could start now

    Here's the current list completely stripped of pre-skips:



    110 points
    Doflamingo (No Clone/awakening/parasite/bird cage, Overheat restricted to thisl range)

    90 Points
    Jesus Burgess

    70 Points
    Law ((No MES, No Soul Switch,no Scan, Room limited to 25m radius))
    Current Luffy (No G4, no elephant Gatling gun)
    Current Zoro

    60 Points
    Vergo
    Current Sanji
    Jinbei
    Smoker (No intangibility)

    50 points
    Kyros (1- Leg)
    Pica (Golem capped at 75m height)

    40 points
    Chinjao (Flat head)
    Diamante
    Trebol
    Cavendish (Hakuba unlimited)

    30 points
    Caesar (No intangibility)
    Punk Hazard Dragon

    25 Points
    Bart (Can only control 1 rectangular barrier, dome barrier banned, dimension limit 15m x 15m max)

    20 Points
    Hody Jones (ES)
    Kinemon
    King Elizabello (2 min charge, 5 minute cooldown)
    Yeti Cool Brothers
    Robin (Can only clutch up to 2 enemies at once)

    15 Points
    Franky
    Monet (No intangibility)
    Gladius
    Bellamy

    10 Points
    Brooke
    Hyozou (ES)
    Chopper
    Tashigi
    Baby 5
    Senior Pink
    Dellinger
    Machvise

    5 points
    Current Ussop
    Current Nami
    Van Der Decken
    Caribou
    Zeo
    Ikaros Much (ES)
    Buffalo
    Daruma (ES)
    Dosun (ES)



    I think there's value in having Pre skip characters. Especially higher tiers.

    I know you think tier looks congested but those low point pre skip characters can actually make a ton of a difference and utilizing them properly usually makes for the most interesting strategies. But we could afford to cut some fat for sure. Like pre skip incarnation of Strawhats. Or the snake sisters.

  8. #8
    ◤ wazzup Ozymandias's Avatar
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    that's something I'd be up for tbh, nowadays I'm always short on time but this is the type of game that isn't too time-consuming


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    @Ultra;

    Here are some suggestions. I know you're better at the technical aspect, so let me know which of these are good.

    Shouldn't we bump Luffy, Zoro and Law up to 90? It's kind of weird seeing Burgess ahead of them. And I think Current Sanji belongs in 70, since he can't be too far behind them.

    110 Points
    Charlotte Cracker (restricted to only one Biscuit Soldier, and he must be inside it)

    60 or 70 (probably 70) Points
    Capone Bege

    40 Points
    Pekoms

    25 Points
    Charlotte Brle (perhaps she's limited to a certain number of mirrors?)

    20 Points
    Lao G. (should there be any restrictions for Battle Preservation Fist?)

    15 Points
    Carrot (we've seen enough of Electro and her Mink fighting style to have her as a feasible character)

    5
    Violet (I know she seems too hax, but she could work if we give her Clairvoyance a limited range; the technique would be very fun to take advantage of in this game)

  10. #10
    Say my name Ultraviolet's Avatar
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    @Great Potato; @Alex D Boss; @V;

    Let's get a stew going

    Now as for "cleaning up" our current tier of some pre skip characters, here is what I would recommend:


    110 points
    Doflamingo (No Clone/awakening/parasite/bird cage, Overheat restricted to thisl range)
    Blackbeard (Pre-gura, Blackhole range is 50M radius)

    90 Points
    Ace (No Entei, no intangibility)
    Jesus Burgess

    70 Points
    Law ((No MES, No Soul Switch,no Scan, Room limited to 25m radius))
    Current Luffy (No G4, no elephant Gatling gun)
    Bartholomew Kuma (No Self teleportation, Teleportation of people/objects limited to 150M)
    Current Zoro

    60 Points
    Vergo
    Current Sanji
    Jinbei
    Magellan (Kinjite limited to 1 minute use)
    Current Smoker (No intangibility)

    50 points
    Kyros (1- Leg)
    Pica (Golem capped at 75m height)
    Ivankov

    40 points
    Chinjao (Flat head)
    Diamante
    Trebol
    Cavendish (Hakuba unlimited)

    30 points
    Caesar (No intangibility)
    Punk Hazard Dragon

    25 Points
    Enel (Restrictions: Teleportation/intangibility/200M form/50m range on Horizontal El thor)
    Moria
    Bart (Can only control 1 rectangular barrier, dome barrier banned, dimension limit 15m x 15m max)

    20 Points
    Hody Jones (ES)
    Kinemon
    King Elizabello (2 min charge, 5 minute cooldown)
    Yeti Cool Brothers
    Robin (Can only clutch up to 2 enemies at once)

    15 Points
    Franky
    Monet (No intangibility)
    Hyozou (ES)
    Gladius
    Oz
    Bellamy

    10 Points
    Brook
    Chopper
    Pacifista
    Tashigi
    Baby 5
    Senior Pink
    Dellinger
    Machvise

    5 points
    Crocodile (No intangibility)
    Rob Lucci
    Ussop
    Nami
    Van Der Decken
    Ryuuma
    Caribou
    Blueno (Doa dimension 1 minute max with 5 second cooldown, can bring items BUT NO FRIENDS )
    Zeo
    Ikaros Much (ES)
    Buffalo
    Daruma (ES)
    Dosun (ES)
    Dory + Broggy

    2 Points
    Perona (No negative hollow)
    Wiper
    Kaku
    Jyabura
    Minotauros
    Absalom
    Inazuma
    Hanyabal
    Hina
    Mr. 1
    Mr. 2
    Foxy

    1 Point
    Jango
    Ohm
    Shura
    Buggy
    Mr. 3
    Pell
    Don Krieg
    Wapol
    Arlong


    Removed from tier:

    Miss Marry Christmas - We have Daruma, she's useless.

    Gedatsu and Satori - No real reason to even pick them. Weaker alternatives to Shura and Ohm, who are worth the same price, and have less dial tech. Shura and Ohm also come with their pets.

    Pre TS Strawhats - Not that they're without use. But tier is prettier without them. And paying a few points for them to get knowledge on 70% of the tier is kinda cheap.

    Sandersonia/Marigold - Nobody will miss them lol

    Miss Goldenweek - She can be arguably useful but is really a non-combatant and is really out of place. There are other "mindfuck" characters to use anyway.

    Kalifa - She's just stupid

    ------

    Tempted to get rid of Jango. And I hate that cocksucker Blueno. But that should be left to a vote.

    Nothing final, but if nobody objects we can go ahead and put it in effect

    After that we can work on new additions.

    - - - Updated - - -

    Quote Originally Posted by Inanna View Post
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    @Ultra;

    Here are some suggestions. I know you're better at the technical aspect, so let me know which of these are good.

    Shouldn't we bump Luffy, Zoro and Law up to 90? It's kind of weird seeing Burgess ahead of them. And I think Current Sanji belongs in 70, since he can't be too far behind them.

    110 Points
    Charlotte Cracker (restricted to only one Biscuit Soldier, and he must be inside it)

    60 or 70 (probably 70) Points
    Capone Bege

    40 Points
    Pekoms

    25 Points
    Charlotte Brle (perhaps she's limited to a certain number of mirrors?)

    20 Points
    Lao G. (should there be any restrictions for Battle Preservation Fist?)

    15 Points
    Carrot (we've seen enough of Electro and her Mink fighting style to have her as a feasible character)

    5
    Violet (I know she seems too hax, but she could work if we give her Clairvoyance a limited range; the technique would be very fun to take advantage of in this game)
    Yeah probably. It's tricky though. G4 is banned for Luffy, so that should put him at 90, sure. But Zoro is unrestricted. Should we preemptively say "Asura is banned and any other secret technique he might have"? Because otherwise he might even be worth more. Same deal with Sanji.

    That placement sounds right for Cracker.

    As for Capone - we know his abilities pretty well but nothing about physical capability. We'll leave this up to a vote. But I've tried pushing characters through, such as Van Auger () who everyone else said wasn't worth adding for lack of feats. And he has way more than Capone. So you'll have to state your case strongly.

    Pekoms doesn't have very much to work with. Not worth adding IMO.

    *Looks* I'm not sure why Lao G isn't on the list. Yeah we'll add him.

    Brulee - Eh

    Carrot - Sure

    Violet - She's completely outclassed by Enel. Not a valuable addition.

    Now, what do you think of Van Auger? I've been itching to get him on the fucking list forever

  11. #11

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    @Ultra;

    Capone is a more sensible addition than Augur.

    We know the mechanics of his DF and actually have named techniques from him. His ability would be a really fun addition to the game too. Imagine loading up your team inside him and all the fun that could entail. I feel like all we can with Augur is have him snipe niggas. That doesn't sound very fun.

  12. #12
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    Quote Originally Posted by Inanna View Post
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    @Ultra;

    Capone is a more sensible addition than Augur.

    We know the mechanics of his DF and actually have named techniques from him. His ability would be a really fun addition to the game too. Imagine loading up your team inside him and all the fun that could entail. I feel like all we can with Augur is have him snipe niggas. That doesn't sound very fun.
    Use Wapol to combine Auger's weapon with dial accessories or Usopp's ammo to give his weapon new capabilities. Combine him with Law to redirect his shots. I could go on all day

    Yeah I definitely think Capone would be fun. The issue with not having a definite idea of a character's power level and physical abilities is that debates about who wins the match become less about the strategies and more about interpretation. There's already disagreement about character strength on the tier, and that's perfectly fine. But when it becomes the focus it can kind of take away from things.

    He would probably be in the 50-70 point range, sure. But what fighting power does he have on his own? That's not very fleshed out.

    It's the same reason we have "No intangibility" listed for all the logias. Because I don't, for example, want to argue whether Ivankov has Haki or not (the answer should be obvious, but if you're on the other side, you're going to argue any which way you can to defend yourself).

  13. #13
    I feel there's too much speculation surrounding Brulee and Capone to make them viable. Capone would need to be packaged with his gangsters to be worth the cost, a large part of his power comes from his crew arming his body like a fortress with gatlin guns, horsemen, cannonballs, and whatnot.

    Van Auger falls under the same category, as fun as his sniping would be, we don't know where he stands. How much of a firepower is behind his bullets? How fast is he? What does it take to put him out of commission? His combat capabilities are too vague, he has the best sniping feat in the series, but that's about all we've got.

    I suggest lowering the cost of Jesus Burgess, he's been too underplayed around here for that price. Don't feel like forking over 90 points for a character that's going to be treated as a 60 pointer by a large portion of the members. He also just a straight powerhouse, he lacks the versatility that Kuma and Law are bringing with them, I wouldn't feel safe spending that amount on him. 60-75 is a more reasonable range for him to fall into.

  14. #14
    Say my name Ultraviolet's Avatar
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    Quote Originally Posted by Great Potato View Post
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    I feel there's too much speculation surrounding Brulee and Capone to make them viable. Capone would need to be packaged with his gangsters to be worth the cost, a large part of his power comes from his crew arming his body like a fortress with gatlin guns, horsemen, cannonballs, and whatnot.

    Van Auger falls under the same category, as fun as his sniping would be, we don't know where he stands. How much of a firepower is behind his bullets? How fast is he? What does it take to put him out of commission? His combat capabilities are too vague, he has the best sniping feat in the series, but that's about all we've got.

    I suggest lowering the cost of Jesus Burgess, he's been too underplayed around here for that price. Don't feel like forking over 90 points for a character that's going to be treated as a 60 pointer by a large portion of the members. He also just a straight powerhouse, he lacks the versatility that Kuma and Law are bringing with them, I wouldn't feel safe spending that amount on him. 60-75 is a more reasonable range for him to fall into.
    Van Auger can kill Jimbei in a single shot. He's fast enough to disappear from Ace's vision. His durability is probably somewhere between that of Fukurou and Doflamingo.

    Alright - So far Burgess, Luffy, Zoro, Sanji, are all up for moving to a different tier. Anybody else worth consideration? Ivankov should probably move up in my opinion.

    Any thoughts on removing or adding restrictions.

  15. #15
    Quote Originally Posted by Ultra View Post
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    Van Auger can kill Jimbei in a single shot.
    This statement is my mine concern with Van Auger, as far as offense goes the only thing he's done is kill a bird. He may have incredible range but as far as offense goes people can toss him anywhere from crippling Dofla with a headshot to not being able to bring down Hodi Jones.

    Speaking of Hodi Jones; I think we should limit the ES Pills to just him, I think it's going to cause too much headache if someone picks Hodi Jones then feeds all of his pills to Burgess or Blackbeard, and it's certainly not a tool just anyone should be able to get for a measly 5 points by picking his subordinates.

    As far as his subordinates go, Daruma has good utility in digging holes, but I'm not sure what Dosun, Ikaros, and Zeo are really bringing to the table here.

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    @Great Potato;

    What do you think about Capone being playable?

  17. #17
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    Quote Originally Posted by Great Potato View Post
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    This statement is my mine concern with Van Auger, as far as offense goes the only thing he's done is kill a bird. He may have incredible range but as far as offense goes people can toss him anywhere from crippling Dofla with a headshot to not being able to bring down Hodi Jones.

    Speaking of Hodi Jones; I think we should limit the ES Pills to just him, I think it's going to cause too much headache if someone picks Hodi Jones then feeds all of his pills to Burgess or Blackbeard, and it's certainly not a tool just anyone should be able to get for a measly 5 points by picking his subordinates.

    As far as his subordinates go, Daruma has good utility in digging holes, but I'm not sure what Dosun, Ikaros, and Zeo are really bringing to the table here.
    The (ES) next to the fishmen's names means they're already in ES form, he doesn't have any pills on him.

    I'm willing to get rid of those guys. They're new characters so I'd vote just in case

    Alright I'll open a tally -

    Keep Dosun -
    Get rid of Dosun - Ultra

    Keep Ikaros -
    Get rid of Ikaros - Ultra

    Keep Zeo -
    Get rid of Zeo - Ultra

    Keep Jango -
    Get rid of Jango - Ultra

    Keep Blueno -
    Get rid of Blueno -

    -----

    My concern with Jango is kind of similar to yours with Hody. The only reason he exists is to buff his team mates. And there's no telling what kind of increase he can give to a high tier character - if it effects them proportionally as much as fodder, or if it provides little to no boost in power.

  18. #18
    Quote Originally Posted by Inanna View Post
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    @Great Potato;

    What do you think about Capone being playable?
    I think he would be a pretty fun character, but we'd have to include his gangsters as part of the package deal. We could restrict them from leaving the fortress, but he needs them to arm all of the cannons and Gatling guns in his body. As far as items go he would also have horses and a seastone spear, the latter of which is pretty handy tool.

    - - - Updated - - -

    Keep Dosun -
    Get rid of Dosun - Ultra, GP

    Keep Ikaros -
    Get rid of Ikaros - Ultra, GP

    Keep Zeo -
    Get rid of Zeo - Ultra, GP

    Keep Jango -
    Get rid of Jango - Ultra

    Keep Blueno - GP
    Get rid of Blueno -

    Jango has often found himself as one of the staples of my team, but I can see your point on his status buff. I think there's creative applications for him outside of that, but it might finally be time to cut him loose.

    I recall most of the problems with Blueno from back in the day was him dimension camping with his whole team, as long as he can't bring his men into the door, I don't think he'll be too broken. His fruit still has a lot of tactics and options you could pull off with it, but not being able to bring your top tier character through the dimension door close to your opponent will force people to think of more creative tactics if they happen to pick him.

  19. #19
    Say my name Ultraviolet's Avatar
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    Quote Originally Posted by Great Potato View Post
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    I think he would be a pretty fun character, but we'd have to include his gangsters as part of the package deal. We could restrict them from leaving the fortress, but he needs them to arm all of the cannons and Gatling guns in his body. As far as items go he would also have horses and a seastone spear, the latter of which is pretty handy tool.

    - - - Updated - - -

    Keep Dosun -
    Get rid of Dosun - Ultra, GP

    Keep Ikaros -
    Get rid of Ikaros - Ultra, GP

    Keep Zeo -
    Get rid of Zeo - Ultra, GP

    Keep Jango -
    Get rid of Jango - Ultra

    Keep Blueno - GP
    Get rid of Blueno -

    Jango has often found himself as one of the staples of my team, but I can see your point on his status buff. I think there's creative applications for him outside of that, but it might finally be time to cut him loose.

    I recall most of the problems with Blueno from back in the day was him dimension camping with his whole team, as long as he can't bring his men into the door, I don't think he'll be too broken. His fruit still has a lot of tactics and options you could pull off with it, but not being able to bring your top tier character through the dimension door close to your opponent will force people to think of more creative tactics if they happen to pick him.
    Blueno has never been creative though. It's always "get behind the guy and sneak attack". I loathe him but I just wanted to see if others wanted him or not.

    Do you agree with my other listed choices for characters to get rid of?

  20. #20
    Are we serious about this?

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