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Thread: Nier:Automata

  1. #141
    Master Mirror's Avatar
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    Quote Originally Posted by Skydragon View Post
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    so im on the 9s part now
    The opening was the saddest part of this game.

  2. #142
    Quote Originally Posted by Master Mirror View Post
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    The opening was the saddest part of this game.
    yeah all this game is pretty weird tbh the hole final part form the god worshipping robot's to the end was freaky as hell tbh also how much does 9s story change?

  3. #143
    Anyone know EXACTLY where Gestalt Report 8 is? It's driving me nuts that I can't find it in the mentioned area.

    EDIT: Argh! Loose language. Entrance to the housing area did not mean that giant pit of sand with rocks in it. It meant a bit before that little walkway from the massive desert area to the giant pit of sand to the houses. >___>
    Last edited by Lor; 03-22-2017 at 09:47 AM.

  4. #144
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    Holy shit the chip system. What happened to explaining core functions of the game? Or does it do that later? Thought the first "real" boss was crap, but it was entertaining.

    Loving the camera angles, and the perfect dodge invincible moment from Bayonetta.

    Also what happened to QTE?
    Last edited by Ink Spot; 03-24-2017 at 10:57 AM.

  5. #145
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    Quote Originally Posted by Ink Spot View Post
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    Holy shit the chip system. What happened to explaining core functions of the game? Or does it do that later? Thought the first "real" boss was crap, but it was entertaining.

    Loving the camera angels, and the perfect dodge invincible moment from Bayonetta.

    Also what happened to QTE?
    It never explained the chip system, or perhaps I just missed it.

    I personally liked the first boss.

    What is "QTE"?

  6. #146
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    Quote Originally Posted by Master Mirror View Post
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    It never explained the chip system, or perhaps I just missed it.

    I personally liked the first boss.

    What is "QTE"?

    Quick time event.

  7. #147
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    Quote Originally Posted by Ink Spot View Post
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    Quick time event.
    Was there supposed to be quick time events?

  8. #148
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    Quote Originally Posted by Master Mirror View Post
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    Was there supposed to be quick time events?
    Platinum Games always put that in their games. Espicially in scenes where you are in less or no control of your character. Like in the boss fight when 9S use that boost to protect 2B. It makes those cinematic moments feel more engaging.

    I don't mind it not being there. Just felt a bit odd.

  9. #149
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    No quicktime events, but there are some sequences with unique controls instead.

  10. #150
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    Yeah, I have experienced some.


    Why does the desert robots look like King Facade?

  11. #151
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    The amusement park should have been longer! Loved that area.


    Machine city is also 10x better than the bunker or the resistance camp.

  12. #152
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    Wtf?

  13. #153
    Quote Originally Posted by Master Mirror View Post
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    Wtf?
    They have that for FFXV too
    We'll toss the dice however they fall,
    and snuggle the girls be they short or tall,
    then follow young Mat whenever he calls,
    to dance with Jak o' the Shadows.

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