Anyone know EXACTLY where Gestalt Report 8 is? It's driving me nuts that I can't find it in the mentioned area.
EDIT: Argh! Loose language. Entrance to the housing area did not mean that giant pit of sand with rocks in it. It meant a bit before that little walkway from the massive desert area to the giant pit of sand to the houses. >___>
Last edited by Lor; 03-22-2017 at 09:47 AM.
Holy shit the chip system. What happened to explaining core functions of the game? Or does it do that later? Thought the first "real" boss was crap, but it was entertaining.
Loving the camera angles, and the perfect dodge invincible moment from Bayonetta.
Also what happened to QTE?
Last edited by Ink Spot; 03-24-2017 at 10:57 AM.
Platinum Games always put that in their games. Espicially in scenes where you are in less or no control of your character. Like in the boss fight when 9S use that boost to protect 2B. It makes those cinematic moments feel more engaging.
I don't mind it not being there. Just felt a bit odd.
No quicktime events, but there are some sequences with unique controls instead.
Yeah, I have experienced some.
Why does the desert robots look like King Facade?
The amusement park should have been longer! Loved that area.
Machine city is also 10x better than the bunker or the resistance camp.